Sciweavers

64 search results - page 2 / 13
» Open design spaces: socially crafting interactive experience...
Sort
View
HCI
2009
13 years 3 months ago
Impact on Performance and Process by a Social Annotation System: A Social Reading Experiment
Social annotation systems such as SparTag.us and del.icio.us have been designed to encourage individual reading and marking behaviors that, when shared, accumulate to build collect...
Les Nelson, Gregorio Convertino, Peter Pirolli, Li...
INTERACT
2003
13 years 6 months ago
Enticing People to Interact with Large Public Displays in Public Spaces
: Large displays are increasingly being placed in public places to support community and social activities. However, a major problem that has been observed with this new form of pu...
Harry Brignull, Yvonne Rogers
CHI
2006
ACM
14 years 5 months ago
Tableau machine: an alien presence in the home
Research in Ambient Intelligence and Ubiquitous Computing has put computational devices into many social settings while leaving intact much of the "task support and informati...
Mario Romero, Zachary Pousman, Michael Mateas
ACMACE
2006
ACM
13 years 11 months ago
Open experiments of mobile sightseeing support systems with shared virtual worlds
In this paper, we describe results from the experiments of a location-dependent shared virtual world system applied to sightseeing entertainment. This system can be used with GPSp...
Hiroyuki Tarumi, Kayo Yokoo, Shouji Nishimoto, Kaz...
AIIDE
2008
13 years 7 months ago
Integrating Drama Management into an Adventure Game
Often, video game designers must choose between creating a linear experience, and designing an open world with many different story lines that fail to form a tightly crafted narra...
Anne Sullivan, Sherol Chen, Michael Mateas