Approaches to reasoning about knowledge in imperfect information games typically involve an exhaustive description of the game, the dynamics characterized by a tree and the incomp...
The situation calculus, as proposed by McCarthy and Hayes, and developed over the last decade by Reiter and co-workers, is reconsidered. A new logical variant is proposed that cap...
We design a representation based on the situation calculus to facilitate development, maintenance and elaboration of very large taxonomies of actions. This representation leads to...
In this paper we focus on the problem of how infinite belief hierarchies can be represented and reasoned with in a computationally tractable way. When modeling nested beliefs one ...