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» Optimization of Mesh Locality for Transparent Vertex Caching
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SIGGRAPH
1999
ACM
13 years 9 months ago
Optimization of Mesh Locality for Transparent Vertex Caching
Bus traffic between the graphics subsystem and memory can become a bottleneck when rendering geometrically complex meshes. In this paper, we investigate the use of vertex caching...
Hugues Hoppe
GRAPHICSINTERFACE
2001
13 years 6 months ago
Universal Rendering Sequences for Transparent Vertex Caching of Progressive Meshes
We present methods to generate rendering sequences for triangle meshes which preserve mesh locality as much as possible. This is useful for maximizing vertex reuse when rendering ...
Alexander Bogomjakov, Craig Gotsman
ADHOC
2007
135views more  ADHOC 2007»
13 years 5 months ago
Mitigating the gateway bottleneck via transparent cooperative caching in wireless mesh networks
Wireless mesh networks (WMNs) have been proposed to provide cheap, easily deployable and robust Internet access. The dominant Internet-access traffic from clients causes a congest...
Saumitra M. Das, Himabindu Pucha, Y. Charlie Hu
EUROGRAPHICS
2010
Eurographics
14 years 1 months ago
Multi-Scale Geometry Interpolation
Interpolating vertex positions among triangle meshes with identical vertex-edge graphs is a fundamental part of many geometric modelling systems. Linear vertex interpolation is ro...
Tim Winkler, J. Drieseberg, Marc Alexa, Kai Horman...
INFORMATICALT
2006
116views more  INFORMATICALT 2006»
13 years 4 months ago
Optimized on Demand Routing Protocol of Mobile Ad Hoc Network
In this paper optimization of DSR is achieved using New Link Cache structure and Source Transparent Route Maintenance Method. The new link cache effectively utilizes the memory by ...
Chinnappan Jayakumar, Chenniappan Chellappan