Sciweavers

10 search results - page 1 / 2
» Optimization-based simulation of nonsmooth rigid multibody d...
Sort
View
MP
2006
94views more  MP 2006»
13 years 4 months ago
Optimization-based simulation of nonsmooth rigid multibody dynamics
We present a time-stepping method to simulate rigid multibody dynamics with inelastic collision, contact, and friction. The method progresses with fixed time step without backtrac...
Mihai Anitescu
TAPIA
2003
ACM
13 years 10 months ago
A hard-constraint time-stepping approach for rigid multibody dynamics with joints, contact, and friction
We present a method for simulating rigid multibody dynamics with joints, contact, and friction. In this work, the nonsmooth contact and frictional constraints are represented by h...
Gary D. Hart, Mihai Anitescu
ICRA
2006
IEEE
181views Robotics» more  ICRA 2006»
13 years 10 months ago
Balanced Micro/Macro Contact Model for Forward Dynamics of Rigid Multibody
— This paper proposes a computational method of contact forces working between multibody system and environment in forward dynamics based on both the microbody-deformation model ...
Tomomichi Sugihara, Yoshihiko Nakamura
ICRA
2000
IEEE
86views Robotics» more  ICRA 2000»
13 years 9 months ago
Forward Dynamics Algorithms for Multibody Chains and Contact
We describe a framework for derivation of several forward dynamics algorithms used in robotics. The framework is based on formulating an augmented system and performing block matr...
Dinesh K. Pai, Uri M. Ascher, Paul G. Kry
VRST
1998
ACM
13 years 9 months ago
A constraint-based approach to rigid body dynamics for virtual reality applications
The GALILEO-system is a developmental state-of-the-art rigid body simulation tool with a strong bias to the simulation of unilateral contacts for virtual reality applications. On ...
Jörg Sauer, Elmar Schömer