An ongoing research topic is to build suitable visualization architectures for anthropomorphic conversational user interfaces which will run on different devices like laptops, PDA...
this is via the ”Motion Abstraction”. This is a single abstraction that represents any type of animation of a character. Different implementations of the ion can provide very ...
M. Gillies, Vinoba Vinayagamoorthy, D. Robeterson,...
In this paper, we present our work on a level of detail(LoD) technique for human-like face models in virtual environments. Conventional LoD techniques have been adapted to allow f...
Given video footage of a person's face, we present new techniques to automatically recover the face position and the facial expression from each frame in the video sequence. ...
Frederic H. Pighin, Richard Szeliski, David Salesi...
Web-based 3D facial animation is an alternative of face to face communication. Animating 3D human faces is also a difficult task because of the substantive non-rigid facial motions...