Physically based rendering is the process of generating a 2D om the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, the compu...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
We explore the relationship between properties of the network defined by connected agents and the global system performance. This is achieved by means of a novel class of optimiza...
Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
We consider the problem of computing optimal schedules in multi-agent systems. In these problems, actions of one agent can influence the actions of other agents, while the object...
Willem Jan van Hoeve, Carla P. Gomes, Bart Selman,...
We propose a new set of criteria for learning algorithms in multi-agent systems, one that is more stringent and (we argue) better justified than previous proposed criteria. Our cr...