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GLOBECOM
2009
IEEE
13 years 8 months ago
Conjectural Equilibrium in Water-Filling Games
—This paper considers a non-cooperative game in which competing users sharing a frequency-selective interference channel selfishly optimize their power allocation in order to imp...
Yi Su, Mihaela van der Schaar
ALGORITHMICA
2010
153views more  ALGORITHMICA 2010»
13 years 5 months ago
Confluently Persistent Tries for Efficient Version Control
We consider a data-structural problem motivated by version control of a hierarchical directory structure in a system like Subversion. The model is that directories and files can b...
Erik D. Demaine, Stefan Langerman, Eric Price
JECR
2002
120views more  JECR 2002»
13 years 5 months ago
Strategic Connectivity in Extended Enterprise Networks
Extended enterprises are networks of organizations interconnected to exchange critical resources, such as raw materials, labor, access to markets, specialized skills and knowledge...
John Tillquist
PVLDB
2008
182views more  PVLDB 2008»
13 years 4 months ago
SCOPE: easy and efficient parallel processing of massive data sets
Companies providing cloud-scale services have an increasing need to store and analyze massive data sets such as search logs and click streams. For cost and performance reasons, pr...
Ronnie Chaiken, Bob Jenkins, Per-Åke Larson,...
EGH
2010
Springer
13 years 3 months ago
Parallel SAH k-D tree construction
The k-D tree is a well-studied acceleration data structure for ray tracing. It is used to organize primitives in a scene to allow efficient execution of intersection operations be...
Byn Choi, Rakesh Komuravelli, Victor Lu, Hyojin Su...