The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Multi-instance multi-label learning (MIML) refers to the
learning problems where each example is represented by a
bag/collection of instances and is labeled by multiple labels.
...
Rong Jin (Michigan State University), Shijun Wang...
This work focuses on congestion-driven placement of standard cells into rows in the fixed-die context. We summarize the stateof-the-art after two decades of research in recursive ...
Andrew E. Caldwell, Andrew B. Kahng, Igor L. Marko...
Many practitioners who use EM and related algorithms complain that they are sometimes slow. When does this happen, and what can be done about it? In this paper, we study the gener...
Ruslan Salakhutdinov, Sam T. Roweis, Zoubin Ghahra...
With ever-increasing amounts of graph data from disparate sources, there has been a strong need for exploiting significant graph patterns with user-specified objective functions. ...