We present our system for the capturing and analysis of 3D facial motion. A high speed camera is used as capture unit in combination with two surface mirrors. The mirrors provide ...
Animating 3D faces to achieve compelling realism is a challenging task in the entertainment industry. Previously proposed face transfer approaches generally require a high-quality...
In this paper, we propose a new method to edit captured human motion data by using the data glove. The animator first wears a glove and mimics the human body motion observed in t...
We introduce a novel framework for automatic 3D facial expression analysis in videos. The preliminary results were demonstrated by editing the facial expression with facial recogni...
Ya Chang, Marcelo Bernardes Vieira, Matthew Turk, ...
This work presents a marker-less motion capture system that incorporates an approach to smoothly adapt a generic model mesh to the individual shape of a tracked person. This is don...