This paper deals with the packetization interval of haptic media in networked virtual environments. We here handle work in which a user moves an object by manipulating a haptic in...
In this paper, we mainly present the analysis on the haptic data transmission over real network conditions in a networked haptic collaboration environment. Since haptic data are pr...
This paper proposes an intra-stream synchronization algorithm for haptic media in networked virtual environments where a user manipulates a CG object collaboratively in a 3-D virt...
Simulation lag is a known issue in networked virtual environments where users are geographically distributed. When users collaborate across the network using haptics, there are al...
Haptic Collaborative Virtual Environments, like other collaborative environments, are adversely affected by the inherent network lag, caused by delay, jitter, or packet loss, when...