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SIGIR
2009
ACM
13 years 9 months ago
Page hunt: improving search engines using human computation games
There has been a lot of work on evaluating and improving the relevance of web search engines. In this paper, we suggest using human computation games to elicit data from players t...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
CIKM
2009
Springer
13 years 5 months ago
Improving search engines using human computation games
Work on evaluating and improving the relevance of web search engines typically use human relevance judgments or clickthrough data. Both these methods look at the problem of learni...
Hao Ma, Raman Chandrasekar, Chris Quirk, Abhishek ...
CHI
2011
ACM
12 years 8 months ago
No clicks, no problem: using cursor movements to understand and improve search
Understanding how people interact with search engines is important in improving search quality. Web search engines typically analyze queries and clicked results, but these actions...
Jeff Huang, Ryen W. White, Susan T. Dumais
CG
2010
Springer
13 years 2 months ago
Score Bounded Monte-Carlo Tree Search
Monte-Carlo Tree Search (MCTS) is a successful algorithm used in many state of the art game engines. We propose to improve a MCTS solver when a game has more than two outcomes. It ...
Tristan Cazenave, Abdallah Saffidine
WSDM
2012
ACM
258views Data Mining» more  WSDM 2012»
12 years 5 days ago
Large-scale analysis of individual and task differences in search result page examination strategies
Understanding the impact of individual and task differences on search result page examination strategies is important in developing improved search engines. Characterizing these e...
Georg Buscher, Ryen W. White, Susan T. Dumais, Jef...