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CG
2010
Springer

Score Bounded Monte-Carlo Tree Search

13 years 2 months ago
Score Bounded Monte-Carlo Tree Search
Monte-Carlo Tree Search (MCTS) is a successful algorithm used in many state of the art game engines. We propose to improve a MCTS solver when a game has more than two outcomes. It is for example the case in games that can end in draw positions. In this case it improves significantly a MCTS solver to take into account bounds on the possible scores of a node in order to select the nodes to explore. We apply our algorithm to solving Seki in the game of Go and to Connect Four.
Tristan Cazenave, Abdallah Saffidine
Added 10 Feb 2011
Updated 10 Feb 2011
Type Journal
Year 2010
Where CG
Authors Tristan Cazenave, Abdallah Saffidine
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