Group behaviors, e.g. birds flocking, are widely used in virtual reality, computer games, robotics and artificial life. While many methods to simulate group behaviors have been pr...
Most programs are repetitive, where similar behavior can be seen at different execution times. Algorithms have been proposed that automatically group similar portions of a program...
Abstract. This paper presents a simulator for of a decentralized modular grid scheduler named MaGate. MaGate’s design emphasizes scheduler interoperability by providing intellige...
This study proposes a multi-agent modeling and simulation approach using EGGBM (E-Government Group Behavior Model) to research complex group behavior in Egovernment implementation...
Behavioral simulation is faster than gate-level logic simulation, however, the simulation speed is too slow for large systems. Simulation specific machines accelerated simulation ...