Storage Class Memory (SCM) is here to stay. It has characteristics that place it in a class apart both from main memory and hard disk drives. Software and systems, architectures a...
Bishwaranjan Bhattacharjee, Mustafa Canim, Christi...
Resource constrained mobile devices need to leverage computation on nearby servers to run responsive applications that recognize objects, people, or gestures from real-time video....
Moo-Ryong Ra, Anmol Sheth, Lily B. Mummert, Padman...
Following last three years' RAM-SE (Reflection, AOP and Meta-Data for Software Evolution) workshop at the ECOOP conference, the RAM-SE'07 workshop was a successful and po...
Manuel Oriol, Walter Cazzola, Shigeru Chiba, Gunte...
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...