Sciweavers

132 search results - page 26 / 27
» Parallel and Distributed Computing for an Adaptive Visual Ob...
Sort
View
DEBU
2010
113views more  DEBU 2010»
13 years 3 months ago
Storage Class Memory Aware Data Management
Storage Class Memory (SCM) is here to stay. It has characteristics that place it in a class apart both from main memory and hard disk drives. Software and systems, architectures a...
Bishwaranjan Bhattacharjee, Mustafa Canim, Christi...
MOBISYS
2011
ACM
12 years 9 months ago
Odessa: enabling interactive perception applications on mobile devices
Resource constrained mobile devices need to leverage computation on nearby servers to run responsive applications that recognize objects, people, or gestures from real-time video....
Moo-Ryong Ra, Anmol Sheth, Lily B. Mummert, Padman...
ECOOPW
2007
Springer
13 years 10 months ago
Enabling Software Evolution Via AOP and Reflection
Following last three years' RAM-SE (Reflection, AOP and Meta-Data for Software Evolution) workshop at the ECOOP conference, the RAM-SE'07 workshop was a successful and po...
Manuel Oriol, Walter Cazzola, Shigeru Chiba, Gunte...
CONCUR
2007
Springer
14 years 10 days ago
Timed Concurrent Game Structures
Abstract. We propose a new model for timed games, based on concurrent game structures (CGSs). Compared to the classical timed game automata of Asarin et al. [8], our timed CGSs are...
Thomas Brihaye, François Laroussinie, Nicol...
ICMI
2005
Springer
164views Biometrics» more  ICMI 2005»
13 years 11 months ago
A user interface framework for multimodal VR interactions
This article presents a User Interface (UI) framework for multimodal interactions targeted at immersive virtual environments. Its configurable input and gesture processing compon...
Marc Erich Latoschik