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» Path Drawing for 3D Walkthrough
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UIST
1998
ACM
13 years 9 months ago
Path Drawing for 3D Walkthrough
This paper presents an interaction technique for walkthrough in virtual 3D spaces, where the user draws the intended path directly on the scene, and the avatar automatically moves...
Takeo Igarashi, Rieko Kadobayashi, Kenji Mase, Hid...
VRST
1999
ACM
13 years 9 months ago
Navigating through sparse views
This paper presents an image-based walkthrough technique where reference images are sparsely sampled along a path. The technique relies on a simple user interface for rapid modeli...
Shachar Fleishman, Baoquan Chen, Arie E. Kaufman, ...
CCCG
2007
13 years 6 months ago
A Note on Drawing Direction-constrained Paths in 3D
We study the problem of drawing a graph-theoretic path where each edge is assigned an axis-parallel direction in 3D. Di Battista et al.[3] gives a combinatorial characterization f...
Ethan Kim, Sue Whitesides, Giuseppe Liotta
VR
2000
IEEE
172views Virtual Reality» more  VR 2000»
13 years 9 months ago
An Intelligent User Interface with Motion Planning for 3D Navigation
Due to the rapid evolution of graphics hardware, interactive 3D graphics is becoming popular on desktop personal computers. However, it remains a challenging task for a novice use...
Tsai-Yen Li, Hung-Kai Ting
SG
2010
Springer
13 years 8 months ago
VEX-CMS: A Tool to Design Virtual Exhibitions and Walkthroughs That Integrates Automatic Camera Control Capabilities
This paper presents VEX-CMS, a tool to build 3D virtual museums and exhibitions, architectural walkthroughs and, more generally, applications where 3D and 2D content is presented t...
Luca Chittaro, Lucio Ieronutti, Roberto Ranon