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» Performance improvements of real-time crowd simulations
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GLOBECOM
2010
IEEE
13 years 2 months ago
ViVUD: Virtual Server Cluster Based View-Upload Decoupling for Multi-Channel P2P Video Streaming Systems
Despite the success to deliver increasingly large number of channels to millions of users, the current multichannel P2P video streaming systems still suffer several fundamental per...
Chao Liang, Yong Liu
SAB
2004
Springer
159views Optimization» more  SAB 2004»
13 years 10 months ago
Swarming Behavior Using Probabilistic Roadmap Techniques
While techniques exist for simulating swarming behaviors, these methods usually provide only simplistic navigation and planning capabilities. In this review, we explore the benefi...
O. Burçhan Bayazit, Jyh-Ming Lien, Nancy M....
TSMC
2002
100views more  TSMC 2002»
13 years 4 months ago
A LP-RR principle-based admission control for a mobile network
Abstract--In mobile networks, the traffic fluctuation is unpredictable due to mobility and varying resource requirement of multimedia applications. Hence, it is essential to mainta...
B. P. Vijay Kumar, P. Venkataram
RTAS
2005
IEEE
13 years 10 months ago
Timing Analysis for Sensor Network Nodes of the Atmega Processor Family
Low-end embedded architectures, such as sensor nodes, have become popular in diverse fields, many of which impose real-time constraints. Currently, the Atmel Atmega processor fam...
Sibin Mohan, Frank Mueller, David B. Whalley, Chri...
EGH
2004
Springer
13 years 10 months ago
A programmable vertex shader with fixed-point SIMD datapath for low power wireless applications
The real time 3D graphics becomes one of the attractive applications for 3G wireless terminals although their battery lifetime and memory bandwidth limit the system resources for ...
Ju-Ho Sohn, Ramchan Woo, Hoi-Jun Yoo