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AINA
2010
IEEE
13 years 10 months ago
Testing Cross-Platform Streaming of Video Games over Wired and Wireless LANs
—In this paper we present a new cross-platform approach for video game delivery in wired and wireless local networks. The developed 3D streaming and video streaming approaches en...
Audrius Jurgelionis, Francesco Bellotti, Alessandr...
IMC
2007
ACM
13 years 6 months ago
An active measurement system for shared environments
Testbeds composed of end hosts deployed across the Internet enable researchers to simultaneously conduct a wide variety of experiments. Active measurement studies of Internet path...
Joel Sommers, Paul Barford
ISM
2006
IEEE
105views Multimedia» more  ISM 2006»
13 years 11 months ago
MPEG-21 Based Temporal Adaptation of Live H.264 Video
The diversity of devices in both wired and wireless networks via which multimedia contents are desired to be accessed and interacted with has grown significantly. Applications lik...
Razib Iqbal, Shervin Shirmohammadi, Chris Joslin
NOSSDAV
2009
Springer
13 years 12 months ago
Fine-grained scalable streaming from coarse-grained videos
Scalable video is an attractive option for adapting the bandwidth consumption of streaming video to the available bandwidth. Fine-grained scalability can adapt most closely to the...
Pengpeng Ni, Alexander Eichhorn, Carsten Griwodz, ...
MM
2010
ACM
137views Multimedia» more  MM 2010»
13 years 5 months ago
Self-diagnostic peer-assisted video streaming through a learning framework
Quality control and resource optimization are challenging problems in peer-assisted video streaming systems, due to their large scales and unreliable peer behavior. Such systems a...
Di Niu, Baochun Li, Shuqiao Zhao