Sciweavers

18 search results - page 3 / 4
» Personalized avatars for mobile entertainment
Sort
View
ACMACE
2008
ACM
13 years 7 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
NETGAMES
2006
ACM
13 years 11 months ago
A new approach on wearable game design and its evaluation
As technologies evolve and computer systems shrink to the size of matchboxes, also their field of application shifts in new directions. Our permanent companions, mobile phones, p...
Christian Bertelsmeyer, Erik Koch, Alexander H. Sc...
MOBICOM
2004
ACM
13 years 10 months ago
PAVAN: a policy framework for content availabilty in vehicular ad-hoc networks
Advances in wireless communication, storage and processing are realizing next-generation in-vehicle entertainment systems. Even if hundreds of different video or audio titles are...
Shahram Ghandeharizadeh, Shyam Kapadia, Bhaskar Kr...
ACMICEC
2004
ACM
149views ECommerce» more  ACMICEC 2004»
13 years 10 months ago
Emerging customer trends towards mobile music services
Elaborating on the rapid evolution of mobile entertainment services, this paper investigates customers’ preferences and attitudes towards mobile music services in Europe through...
Pavlos Vlachos, Adam P. Vrechopoulos
INTERACT
2003
13 years 6 months ago
Multimodal Menu Interface for Mobile Web Browsing
: This paper presents a menu-based interface intended to support web navigation through multimodal interaction on small displays. As common starting points for web browsing and sea...
Xiaochuan Ma, Paul P. Maglio, Hui Su