A novel scene reconstruction technique is presented, different from previous approaches in its ability to cope with large changes in visibility and its modeling of intrinsic scene...
Starting with a set of calibrated photographs taken of a scene, voxel coloring algorithms reconstruct three-dimensional surface models on a finite spatial domain. In this paper, we...
Gregory G. Slabaugh, Thomas Malzbender, W. Bruce C...
Voxel Coloring has become a popular technique for reconstructing a 3D scene from a set of 2D images. While many different variants of this technique exist, all rely on a test to d...
Mark R. Stevens, W. Bruce Culbertson, Thomas Malzb...
In this paper we present an efficient and general approach to computing and integrating 3D distance fields directly from multiple range images. We compute normal and confidence va...
We present a multi-resolution space carving algorithm that reconstructs a 3D model of visual scene photographed by a calibrated digital camera placed at multiple viewpoints. Our a...
Gregory G. Slabaugh, Ronald W. Schafer, Mat C. Han...