Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
In this paper, a method for image deformation is presented. It is based upon decomposition of the deformation problem into basic physical laws. Unlike other methods that solve a di...
A probabilistic deformable model for the representation of brain structures is described. The statistically learned deformable model represents the relative location of head (skull...
Deformable models are a powerful tool in both computer graphics and computer vision. The description and implementation of the deformations have to be simultaneously flexible and ...
This paper presents a hybrid geometrical-physical, plastic deformation technique applicable for solids, in the context of a car simulation game. This technique doesn’t aim to be...