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» Physically Based Deformable Models in Computer Graphics
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CVPR
2004
IEEE
14 years 7 months ago
A Graphical Model Framework for Coupling MRFs and Deformable Models
This paper proposes a new framework for image segmentation based on the integration of MRFs and deformable models using graphical models. We first construct a graphical model to r...
Rui Huang, Vladimir Pavlovic, Dimitris N. Metaxas
BIBE
2009
IEEE
161views Bioinformatics» more  BIBE 2009»
14 years 3 days ago
Soft Tissue Deformation and Optimized Data Structures for Mass Spring Methods
One of the essential components of a virtual reality surgical simulation is deformation. Deformations in computer graphics and surgical simulations are commonly modeled with three...
Tansel Halic, Sinan Kockara, Coskun Bayrak, Richar...
EGITALY
2006
13 years 6 months ago
Implementing mesh-based approaches for deformable objects on GPU
These latest years witnessed an impressive improvement of graphics hardware both in terms of features and in terms of computational power. This improvement can be easily observed ...
Guido Ranzuglia, Paolo Cignoni, Fabio Ganovelli, R...
ECCV
2006
Springer
14 years 7 months ago
A Physically-Motivated Deformable Model Based on Fluid Dynamics
A novel deformable model for image segmentation and shape recovery is presented. The model is inspired by fluid dynamics and is based on a flooding simulation similar to the waters...
Andrei Jalba, Jos B. T. M. Roerdink
SCA
2007
13 years 7 months ago
Time-critical distributed contact for 6-DoF haptic rendering of adaptively sampled reduced deformable models
Real-time evaluation of distributed contact forces for rigid or deformable 3D objects is important for providing multi-sensory feedback in emerging real-time applications, such as...
Jernej Barbic, Doug L. James