We present a method for directly modeling piles of objects in multibody simulations. Piles of objects represent some of the more interesting, but also most time-consuming portion ...
Automatic unloading of piled box-like objects is undoubtedly of great importance to the industry. In this contribution a system addressing this problem is described: We employ a l...
We present a framework for edge detection in range images acquired by a time of flight laser sensor. Our edge detection approach is inspired by [7], in the context of which edge d...
We explore making virtual desktops behave in a more physically realistic manner by adding physics simulation and using piling instead of filing as the fundamental organizational s...
Automatic unloading of piled boxes of unknown dimensions is undoubtedly of great importance to the industry. In this contribution a system addressing this problem is described: a l...