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» Place as media in pervasive games
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IE
2007
13 years 6 months ago
Place as media in pervasive games
By blurring the boundary between game fiction and reality, Pervasive Games impact the shared space of the city areas that they use as gaming platform. Drawing on notions of spatia...
Hugh Davies
DIGRA
2005
Springer
13 years 10 months ago
The Pervasive Interface; Tracing the Magic Circle
This paper is an addition to the discourse surrounding interface theory and pervasive games. A buzzword by nature, the term ´interface´ needs to be investigated and redefined in...
Eva Nieuwdorp
NORDICHI
2004
ACM
13 years 10 months ago
Place storming: performing new technologies in context
We present Place Storming, an original method of brainstorming technological concepts, particularly in the area of pervasive computing. Place Storming is contextdriven and play-ba...
Ken Anderson, Jane McGonigal
PERCOM
2005
ACM
14 years 4 months ago
Media Distribution in a Pervasive Computing Environment
Distribution of media in the fast growing world of digital stored content and multimedia supporting devices with connectivity, calls for a new media distribution architecture. The...
Winfried A. H. Berkvens, Arjan Claassen, Joep P. v...