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» Placing a value on aesthetics in online casual games
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CHI
2011
ACM
12 years 8 months ago
Placing a value on aesthetics in online casual games
Game designers frequently invest in aesthetic improvements such as music, sound effects, and animations. However, their exact value for attracting and retaining players remains un...
Erik Andersen, Yun-En Liu, Rich Snider, Roy Szeto,...
ICONFERENCE
2011
12 years 11 months ago
Lifting the veil: the expression of values in online communities
Wikipedia’s stated mission is to provide a free encyclopedia that people all over the world can use and contribute to. However, while Wikipedia is successful at providing access...
Jonathan T. Morgan, Robert M. Mason, Karine Nahon
DIGRA
2005
Springer
13 years 10 months ago
/hide: The aesthetics of group and solo play
In this essay, I examine differences between individual and social play and, in particular, the differences between individual and social play within digital media forms designed ...
David Myers
AIPS
2010
13 years 7 months ago
When Policies Can Be Trusted: Analyzing a Criteria to Identify Optimal Policies in MDPs with Unknown Model Parameters
Computing a good policy in stochastic uncertain environments with unknown dynamics and reward model parameters is a challenging task. In a number of domains, ranging from space ro...
Emma Brunskill
JAR
2007
104views more  JAR 2007»
13 years 4 months ago
Student Proof Exercises Using MathsTiles and Isabelle/HOL in an Intelligent Book
The Intelligent Book project aims to improve online education by designing materials that can model the subject matter they teach, in the manner of a Reactive Learning Environment...
William Billingsley, Peter Robinson