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» Planning-Based Control of Interface Animation
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ICFP
2009
ACM
14 years 5 months ago
Causal commutative arrows and their optimization
re a popular form of abstract computation. Being more general than monads, they are more broadly applicable, and in parare a good abstraction for signal processing and dataflow co...
Hai Liu, Eric Cheng, Paul Hudak
SIGCSE
2004
ACM
101views Education» more  SIGCSE 2004»
13 years 10 months ago
Effective features of algorithm visualizations
Many algorithm visualizations have been created, but little is known about which features are most important to their success. We believe that pedagogically useful visualizations ...
Purvi Saraiya, Clifford A. Shaffer, D. Scott McCri...
SIGMOD
2010
ACM
305views Database» more  SIGMOD 2010»
13 years 9 months ago
MoveMine: mining moving object databases
With the maturity of GPS, wireless, and Web technologies, increasing amounts of movement data collected from various moving objects, such as animals, vehicles, mobile devices, and...
Zhenhui Li, Ming Ji, Jae-Gil Lee, Lu An Tang, Yint...
UIST
1993
ACM
13 years 8 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...
CGF
2008
156views more  CGF 2008»
13 years 4 months ago
Render2MPEG: A Perception-based Framework Towards Integrating Rendering and Video Compression
Currently 3D animation rendering and video compression are completely independent processes even if rendered frames are streamed on-the-fly within a client-server platform. In suc...
Robert Herzog, Shin-ichi Kinuwaki, Karol Myszkowsk...