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» Plausible Image Based Soft Shadows Using Occlusion Textures
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SIBGRAPI
2006
IEEE
13 years 11 months ago
Plausible Image Based Soft Shadows Using Occlusion Textures
This paper presents a novel image-based approach to render plausible soft shadows for complex dynamic scenes with rectangular light sources. The algorithm's performance is mo...
Elmar Eisemann, Xavier Décoret
CGF
2008
109views more  CGF 2008»
13 years 5 months ago
Occlusion Textures for Plausible Soft Shadows*
Authors' version: This paper presents a novel approach to obtain plausible soft shadows for complex dynamic scenes and a rectangular light source. We estimate the lights occl...
Elmar Eisemann, Xavier Décoret
PG
2007
IEEE
13 years 11 months ago
The Soft Shadow Occlusion Camera
A fundamental challenge for existing shadow map based algorithms is dealing with partially illuminated surfaces. A conventional shadow map built with a pinhole camera only determi...
Qi Mo, Voicu Popescu, Chris Wyman
SI3D
2009
ACM
13 years 12 months ago
Approximating dynamic global illumination in image space
Physically plausible illumination at real-time framerates is often achieved using approximations. One popular example is ambient occlusion (AO), for which very simple and efficie...
Tobias Ritschel, Thorsten Grosch, Hans-Peter Seide...
CGF
2006
126views more  CGF 2006»
13 years 5 months ago
Soft Shadow Maps: Efficient Sampling of Light Source Visibility
Shadows, particularly soft shadows, play an important role in the visual perception of a scene by providing visual cues about the shape and position of objects. Several recent alg...
Lionel Atty, Nicolas Holzschuch, Marc Lapierre, Je...