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ECIS
2004
13 years 6 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
AIIDE
2009
13 years 6 months ago
Computational Support for Play Testing Game Sketches
Early-stage game prototypes need to be informative without requiring excessive commitments. Paper prototypes are frequently used as a way of trying out core mechanics while leavin...
Adam M. Smith, Mark J. Nelson, Michael Mateas
CHI
2007
ACM
14 years 5 months ago
Testing the technology: playing games with video conferencing
Video connections can establish a media space in which games may be played, just as people play games while collocated. Experiments with participants playing the game `Mafia'...
Archer L. Batcheller, Brian Hilligoss, Kevin Nam, ...
FATES
2005
Springer
13 years 10 months ago
Play to Test
Andreas Blass, Yuri Gurevich, Lev Nachmanson, Marg...
SEE
2010
Springer
13 years 3 months ago
Development of Role-Play Scenarios for Teaching Responsible Conduct of Research
We describe the development, testing, and formative evaluation of nine role-play scenarios for teaching central topics in the responsible conduct of research to graduate students ...
Bradley J. Brummel, C. K. Gunsalus, Kerri L. Ander...