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KI
2008
Springer
13 years 5 months ago
On-Line Detection of Rule Violations in Table Soccer
In table soccer, humans can not always thoroughly observe fast actions like rod spins and kicks. However, this is necessary in order to detect rule violations for example for tourn...
Armin Hornung, Dapeng Zhang 0002
IJHR
2008
91views more  IJHR 2008»
13 years 5 months ago
Robocup Humanoid Challenge
The ultimate goal of the RoboCup Initiative is to build a humanoid soccer team which beats a human World Cup Champion team. In this paper, we presents reasons why this goal should...
Norbert Michael Mayer, Minoru Asada
KI
2004
Springer
13 years 11 months ago
Decision-Theoretic Planning for Playing Table Soccer
Abstract. Table soccer (also called “foosball”) is much simpler than real soccer. Nevertheless, one faces the same challenges as in all other robotics domains. Sensors are nois...
Moritz Tacke, Thilo Weigel, Bernhard Nebel
KI
2004
Springer
13 years 11 months ago
Adaptive Vision for Playing Table Soccer
Abstract. For real time object recognition and tracking often color-based methods are used. While these methods are very efficient, they usually dependent heavily on lighting cond...
Thilo Weigel, Dapeng Zhang 0002, Klaus Rechert, Be...
EUROCAST
2005
Springer
158views Hardware» more  EUROCAST 2005»
13 years 11 months ago
Rete Algorithm Applied to Robotic Soccer
This article is a first approach to the use of Rete algorithm to design a team of robotic soccer playing agents for Robocup Soccer Server. Rete algorithm is widely used to design ...
Manuel Palomo, Francisco-Jesús Martí...