Sciweavers

65 search results - page 13 / 13
» Point cloud surfaces using geometric proximity graphs
Sort
View
ICCV
2009
IEEE
14 years 9 months ago
Piecewise Planar Stereo for Image-based Rendering
We present a novel multi-view stereo method designed for image-based rendering that generates piecewise planar depth maps from an unordered collection of photographs. First a di...
Sudipta N. Sinha, Drew Steedly and Richard Szelisk...
PR
2007
141views more  PR 2007»
13 years 4 months ago
A Riemannian approach to graph embedding
In this paper, we make use of the relationship between the Laplace–Beltrami operator and the graph Laplacian, for the purposes of embedding a graph onto a Riemannian manifold. T...
Antonio Robles-Kelly, Edwin R. Hancock
ERCIMDL
2009
Springer
139views Education» more  ERCIMDL 2009»
13 years 11 months ago
Geographic Information Retrieval and Digital Libraries
In this demonstration we will examine the effectiveness of Geographic Information Retrieval (GIR) methods in digital library interfaces. We will show how various types of informat...
Ray R. Larson
ICML
1998
IEEE
14 years 5 months ago
Q2: Memory-Based Active Learning for Optimizing Noisy Continuous Functions
This paper introduces a new algorithm, Q2, foroptimizingthe expected output ofamultiinput noisy continuous function. Q2 is designed to need only a few experiments, it avoids stron...
Andrew W. Moore, Jeff G. Schneider, Justin A. Boya...
SCA
2007
13 years 7 months ago
Harmonic skeleton for realistic character animation
Current approaches to skeleton generation are based on topological and geometrical information only; this can be insufficient for realistic character animation, since the location...
Grégoire Aujay, Franck Hétroy, Franc...