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» Power analysis of mobile 3D graphics
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ASPDAC
2004
ACM
132views Hardware» more  ASPDAC 2004»
13 years 10 months ago
A low-power graphics LSI integrating 29Mb embedded DRAM for mobile multimedia applications
– A low-power graphics LSI is designed and implemented for mobile multimedia applications. The LSI contains a 32bit RISC processor with enhanced MAC, a 3D rendering engine, progr...
Ramchan Woo, Sungdae Choi, Ju-Ho Sohn, Seong-Jun S...
CGA
2008
13 years 4 months ago
Mobile 3D City Maps
ion and abstraction. By the end of the 20th century, technology had advanced to the point where computerized methods had revolutionized surveying and mapmaking practices. Now, the ...
Antti Nurminen
VL
2005
IEEE
104views Visual Languages» more  VL 2005»
13 years 10 months ago
Using a Molecular Metaphor to Facilitate Comprehension of 3D Object Diagrams
This paper presents a strategy for the visualization of dynamic object relationships in Java programs. The metaphor of a chemical molecule is used to aid comprehension, and to hel...
Brian A. Malloy, James F. Power
RTAS
2008
IEEE
13 years 11 months ago
A Hybrid DVS Scheme for Interactive 3D Games
Interactive 3D games are now widely available on a variety of mobile devices for which battery-life is a major concern. Many of these devices support voltage/frequencyscalable pro...
Yan Gu, Samarjit Chakraborty
VRML
2003
ACM
13 years 10 months ago
Early experiences with a 3D model search engine
New acquisition and modeling tools make it easier to create 3D models, and affordable and powerful graphics hardware makes it easier to use them. As a result, the number of 3D mo...
Patrick Min, John A. Halderman, Michael M. Kazhdan...