The application of reinforcement learning algorithms to Partially Observable Stochastic Games (POSG) is challenging since each agent does not have access to the whole state inform...
Alessandro Lazaric, Mario Quaresimale, Marcello Re...
We investigate the possibility to apply a known machine learning algorithm of Q-learning in the domain of a Virtual Learning Environment (VLE). It is important in this problem doma...
It is crucial for embedded systems to adapt to the dynamics of open environments. This adaptation process becomes especially challenging in the context of multiagent systems. In t...
Temporal difference methods are theoretically grounded and empirically effective methods for addressing reinforcement learning problems. In most real-world reinforcement learning ...