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» Procedural Texture Mapping on FPGAs
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ASAP
2003
IEEE
133views Hardware» more  ASAP 2003»
13 years 11 months ago
Storage Management in Process Networks using the Lexicographically Maximal Preimage
At the Leiden Embedded Research Center, we are developing a compiler called Compaan that automatically translates signal processing applications written in Matlab into Kahn Proces...
Alexandru Turjan, Bart Kienhuis
CVPR
2003
IEEE
14 years 8 months ago
Spacetime Stereo: Shape Recovery for Dynamic Scenes
This paper extends the traditional binocular stereo problem into the spacetime domain, in which a pair of video streams is matched simultaneously instead of matching pairs of imag...
Li Zhang, Brian Curless, Steven M. Seitz
SMI
2006
IEEE
13 years 12 months ago
Semi-Interactive Morphogenesis
This paper presents a method to simulate growth phenomena, and its application to the modeling of complex organic shapes (e.g., plants organs) and folded surfaces. Our main contri...
Jean Combaz, Fabrice Neyret
PG
2003
IEEE
13 years 11 months ago
Lightweight Face Relighting
In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
Sylvain Paris, François X. Sillion, Long Qu...
CGF
2008
217views more  CGF 2008»
13 years 6 months ago
A Flexible Kernel for Adaptive Mesh Refinement on GPU
We present a flexible GPU kernel for adaptive on-the-fly refinement of meshes with arbitrary topology. By simply reserving a small amount of GPU memory to store a set of adaptive ...
Tamy Boubekeur, Christophe Schlick