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» Program optimization space pruning for a multithreaded gpu
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AAAI
2008
13 years 8 months ago
H-DPOP: Using Hard Constraints for Search Space Pruning in DCOP
In distributed constraint optimization problems, dynamic programming methods have been recently proposed (e.g. DPOP). In dynamic programming many valuations are grouped together i...
Akshat Kumar, Adrian Petcu, Boi Faltings
PPOPP
2011
ACM
12 years 8 months ago
GRace: a low-overhead mechanism for detecting data races in GPU programs
In recent years, GPUs have emerged as an extremely cost-effective means for achieving high performance. Many application developers, including those with no prior parallel program...
Mai Zheng, Vignesh T. Ravi, Feng Qin, Gagan Agrawa...
IPPS
2007
IEEE
14 years 1 days ago
Analysis of a Computational Biology Simulation Technique on Emerging Processing Architectures
1 Multi-paradigm, multi-threaded and multi-core computing devices available today provide several orders of magnitude performance improvement over mainstream microprocessors. These...
Jeremy S. Meredith, Sadaf R. Alam, Jeffrey S. Vett...
APVIS
2011
12 years 5 months ago
Full-resolution interactive CPU volume rendering with coherent BVH traversal
We present an efficient method for volume rendering by raycasting on the CPU. We employ coherent packet traversal of an implicit bounding volume hierarchy, heuristically pruned u...
Aaron Knoll, Sebastian Thelen, Ingo Wald, Charles ...
PPOPP
2010
ACM
14 years 3 months ago
Fast tridiagonal solvers on the GPU
We study the performance of three parallel algorithms and their hybrid variants for solving tridiagonal linear systems on a GPU: cyclic reduction (CR), parallel cyclic reduction (...
Yao Zhang, Jonathan Cohen, John D. Owens