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VLBV
2005
Springer
13 years 10 months ago
Progressive Mesh-Based Motion Estimation Using Partial Refinement
A technique for performing progressive mesh-based motion estimation in a layered fashion is presented. Motion compensation based on image warping provides a block prediction free ...
Heechan Park, Andy C. Yu, Graham R. Martin
VISUALIZATION
1997
IEEE
13 years 9 months ago
A topology modifying progressive decimation algorithm
Triangle decimation techniques reduce the number of triangles in a mesh, typically to improve interactive rendering performance or reduce data storage and transmission requirement...
William J. Schroeder
ICMCS
2008
IEEE
148views Multimedia» more  ICMCS 2008»
13 years 11 months ago
Loss tolerance scheme for 3D progressive meshes streaming over networks
– Nowadays, the Internet provides a convenient medium for sharing complex 3D models online. However, transmitting 3D progressive meshes over networks may encounter the problem of...
Hui Li, Ziying Tang, Xiaohu Guo, Balakrishnan Prab...
CGF
1998
134views more  CGF 1998»
13 years 4 months ago
Progressive Iso-Surface Extraction from Hierarchical 3D Meshes
A multiresolution data decomposition offers a fundamental framework supporting compression, progressive transmission, and level-of-detail (LOD) control for large two or three dime...
Wenli Cai, Georgios Sakas, Roberto Grosso, Thomas ...
VISUALIZATION
2002
IEEE
13 years 9 months ago
Efficient Compression and Rendering of Multi-Resolution Meshes
We present a method to code the multiresolution structure of a 3D triangle mesh in a manner that allows progressive decoding and efficient rendering at a client machine. The code ...
Zachi Karni, Alexander Bogomjakov, Craig Gotsman