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ICALP
2004
Springer
13 years 10 months ago
Projecting Games on Hypercoherences
Pierre Boudes
CDC
2010
IEEE
163views Control Systems» more  CDC 2010»
12 years 12 months ago
A projection framework for near-potential games
Potential games are a special class of games that admit tractable static and dynamic analysis. Intuitively, games that are "close" to a potential game should enjoy somewh...
Ozan Candogan, Asuman E. Ozdaglar, Pablo A. Parril...
APAL
2007
99views more  APAL 2007»
13 years 5 months ago
A categorical semantics for polarized MALL
In this paper, we present a categorical model for Multiplicative Additive Polarized Linear Logic MALLP, which is the linear fragment (without structural rules) of Olivier Laurentâ...
Masahiro Hamano, Philip J. Scott
JCAL
2010
152views more  JCAL 2010»
12 years 11 months ago
Micro-adaptivity: protecting immersion in didactically adaptive digital educational games
The idea of utilizing the rich potential of today's computer games for educational purposes excites educators, scientists and technicians. Despite the significant hype over di...
Michael D. Kickmeier-Rust, Dietrich Albert
DIGRA
2005
Springer
13 years 10 months ago
OceanQuest: A University-Based Serious Game Project
A case study of a game design project is presented, in which both traditional game goals and educational goals exist. One way to create a design that respects both sets of goals i...
Jim Parker, Sonny Chan