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APPROX
2009
Springer
108views Algorithms» more  APPROX 2009»
13 years 12 months ago
Strong Parallel Repetition Theorem for Free Projection Games
The parallel repetition theorem states that for any two provers one round game with value at most 1 − (for < 1/2), the value of the game repeated n times in parallel is at mo...
Boaz Barak, Anup Rao, Ran Raz, Ricky Rosen, Ronen ...
IAT
2010
IEEE
13 years 2 months ago
Concept Learning Games: The Game of Query and Response
Abstract--This article deals with the issue of concept learning and tries to have a game theoretic view over the process of cooperative concept learning among agents in a multi-age...
Nima Mirbakhsh, Arman Didandeh, Mohsen Afsharchi
ICALT
2009
IEEE
13 years 3 months ago
Realtime Knowledge Space Skill Assessment for Personalized Digital Educational Games
Digital Educational Games offer immersive environments through which learners can enjoy motivational and compelling educational experiences. Applying personalization techniques wi...
Owen Conlan, Cormac Hampson, Neil Peirce, Michael ...
ECCC
2008
99views more  ECCC 2008»
13 years 5 months ago
Parallel Repetition in Projection Games and a Concentration Bound
In a two player game, a referee asks two cooperating players (who are not allowed to communicate) questions sampled from some distribution and decides whether they win or not base...
Anup Rao
ICALT
2011
IEEE
12 years 5 months ago
Tailoring Serious Games with Adaptive Pedagogical Scenarios: A Serious Game for Persons with Cognitive Disabilities
—this work addresses issues relevant to the project CLES (Cognitive and Linguistic Element Stimulation) which aims to develop a serious game for diagnosis and training of childre...
Aarij Mahmood Hussaan, Karim Sehaba, Alain Mille