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PERCOM
2004
ACM
14 years 5 months ago
Proselytizing Pervasive Computing Education: A Strategy and Approach Influenced by Human-Computer Interaction
A course on pervasive computing should be structured around key functions throughout a systems development process to cover common underlying concerns throughout science and engin...
D. Scott McCrickard, Christa M. Chewar
MHCI
2009
Springer
13 years 12 months ago
Studying multi-user settings for pervasive games
Whenever a pervasive game has to be developed for a group of children an appropriate multi-user setting has to be found. If the pervasive game does not support the children with a...
Karin Leichtenstern, Elisabeth André
CHI
2011
ACM
12 years 9 months ago
The mathematical imagery trainer: from embodied interaction to conceptual learning
We introduce an embodied-interaction instructional design, the Mathematical Imagery Trainer (MIT), for helping young students develop grounded understanding of proportional equiva...
Mark Howison, Dragan Trninic, Daniel Reinholz, Dor...
CHI
2004
ACM
14 years 5 months ago
Be a judge!: wearable wireless motion sensors for audience participation
In recent years the Olympic Games have undergone vast criticism due to perceived subjective scoring in judged events, as for example figure skating and gymnastics. Judges' sc...
Wolfgang Aigner, Martin Tomitsch, Miruna Stroe, Re...
ACMDIS
2008
ACM
13 years 7 months ago
"Narrowcast yourself": designing for community storytelling in a rural Indian context
The StoryBank project is examining technologies and practices to allow digitally impoverished communities to take part in the user-generated content revolution. The approach invol...
Matt Jones, Will Harwood, David Bainbridge, George...