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» Pruning algorithms for multicast flow control
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NETGAMES
2006
ACM
13 years 11 months ago
On the support for heterogeneity in networked virtual environment
This paper presents our ongoing research activity to design and implement a framework for an networked virtual environment (NVE) that efficiently supports both hardware and softwa...
Hiroshi Fujinoki
NGC
2000
Springer
114views Communications» more  NGC 2000»
13 years 9 months ago
FLID-DL
Abstract--We describe fair layered increase/decrease with dynamic layering (FLID-DL): a new multirate congestion control algorithm for layered multicast sessions. FLID-DL generaliz...
John W. Byers, Michael Frumin, Gavin B. Horn, Mich...
DANCE
2002
IEEE
13 years 10 months ago
SANDS: Specialized Active Networking for Distributed Simulation
This paper provides an overview of SANDS (Specialized Active Networking for Distributed Simulation), a DARPA-ITO sponsored research project that is using active networking to deve...
Steve Zabele, M. Dorsch, Zihui Ge, Ping Ji, Mark K...
DAC
2003
ACM
14 years 6 months ago
Data communication estimation and reduction for reconfigurable systems
Widespread adoption of reconfigurable devices requires system level synthesis techniques to take an application written in a high level language and map it to the reconfigurable d...
Adam Kaplan, Philip Brisk, Ryan Kastner
SOSP
2001
ACM
14 years 2 months ago
Mesh Based Content Routing using XML
We have developed a new approach for reliably multicasting timecritical data to heterogeneous clients over mesh-based overlay networks. To facilitate intelligent content pruning, ...
Alex C. Snoeren, Kenneth Conley, David K. Gifford