Enabling parallel processing is becoming increasingly necessary for video decoding as performance requirements continue to rise due to growing resolution and frame rate demands. I...
We present an algorithm for real-time level of detail reduction and display of high-complexity polygonal surface data. The algorithm uses a compact and efficient regular grid repr...
Peter Lindstrom, David Koller, William Ribarsky, L...
In the context of the RESUME-project a scalable wavelet-based video decoder was built to demonstrate the benefits of reconfigurable hardware for scalable applications. Scalable v...
Harald Devos, Hendrik Eeckhaut, Mark Christiaens, ...
We propose a method for rendering volumetric data sets at interactive frame rates while supporting dynamic ambient occlusion as well as an approximation to color bleeding. In cont...
Timo Ropinski, Jennis Meyer-Spradow, Stefan Diepen...
In this paper we introduce a constrained Level Building Algorithm (LBA) in order to reduce the search space of a Large Vocabulary Handwritten Word Recognition (LVHWR) system. A ti...
Alessandro L. Koerich, Robert Sabourin, Ching Y. S...