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» Quality of Service in Heterogeneous Distributed Systems
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NETGAMES
2004
ACM
13 years 11 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
HPCA
2009
IEEE
14 years 6 months ago
Adaptive Spill-Receive for robust high-performance caching in CMPs
In a Chip Multi-Processor (CMP) with private caches, the last level cache is statically partitioned between all the cores. This prevents such CMPs from sharing cache capacity in r...
Moinuddin K. Qureshi
IEEEPACT
2007
IEEE
14 years 2 days ago
CacheScouts: Fine-Grain Monitoring of Shared Caches in CMP Platforms
As multi-core architectures flourish in the marketplace, multi-application workload scenarios (such as server consolidation) are growing rapidly. When running multiple application...
Li Zhao, Ravi R. Iyer, Ramesh Illikkal, Jaideep Mo...
CSCW
2004
ACM
13 years 11 months ago
High-performance telepointers
Although telepointers are valuable for supporting real-time collaboration, they are rarely seen in commercial groupware applications that run on the Internet. One reason for their...
Jeff Dyck, Carl Gutwin, Sriram Subramanian, Chris ...
EUSAI
2004
Springer
13 years 11 months ago
QoS Provision Using Dual RF Modules in Wireless LAN
With the rapid growth of emerging demand and deployment of wireless LAN (WLAN), much of traffic including multimedia traffic is forced to travel over WLAN. Since the legacy IEEE 80...
Sang-Hee Park, Hye-Soo Kim, Chun-Su Park, Kyunghun...