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WSCG
2003
207views more  WSCG 2003»
13 years 7 months ago
Development of a Flexible Augmented Prototyping System
In designing physical objects, tangible models play an important part. Recent advances in augmented reality displays show new directions to support this field of prototyping. This...
Jouke C. Verlinden, A. de Smit, Aernout W. J. Peet...
TEI
2009
ACM
115views Hardware» more  TEI 2009»
13 years 10 months ago
Stop-motion prototyping for tangible interfaces
Stop-motion animation brings the constraints of the body, space and materials into video production. Building on the tradition of video prototyping for interaction design, stop mo...
Leonardo Bonanni, Hiroshi Ishii
ICMI
2010
Springer
196views Biometrics» more  ICMI 2010»
13 years 3 months ago
Component-based high fidelity interactive prototyping of post-WIMP interactions
In order to support interactive high-fidelity prototyping of postWIMP user interactions, we propose a multi-fidelity design method based on a unifying component-based model and su...
Jean-Yves Lionel Lawson, Mathieu Coterot, Cyril Ca...
CADUI
2004
13 years 7 months ago
A Framework for Developing Conversational User Interfaces
In this work we report our efforts to facilitate the creation of mixed-initiative conversational interfaces for novice and experienced developers of human language technology. Our ...
James R. Glass, Eugene Weinstein, D. Scott Cyphers...
CP
2000
Springer
13 years 10 months ago
A Constraint-Based Framework for Prototyping Distributed Virtual Applications
Abstract. This paper describes the architecture and implementation of a constraint-based framework for rapid prototyping of distributed applications such as virtual simulations, co...
Vineet Gupta, Lalita Jategaonkar Jagadeesan, Radha...