: We give a tight analysis of an old and popular sweep-line heuristic for constructing a spanning tree of a set of n points in the plane. The algorithm sweeps a vertical line acros...
This paper describes and evaluates an efficient technique that allows the fast generation of 3D triangular meshes from range images avoiding optimization procedures. Such a tool ...
This paper presents an e cient recursive algorithm for generating operationally optimal intra mode scalable layer decompositions of object contours. The problem is posed in terms ...
We consider the offset-deconstruction problem: Given a polygonal shape Q with n vertices, can it be expressed, up to a tolerance ε in Hausdorff distance, as the Minkowski sum o...
Eric Berberich, Dan Halperin, Michael Kerber, Roza...
Abstract--Path openings and closings are morphological operations with flexible line segments as structuring elements. These line segments have the ability to adapt to local image ...