Event-pattern reactive programs are front-end programs for distributed reactive components that preprocess an incoming stream of event stimuli. Their purpose is to recognize tempor...
We address the problem of maximizing the social welfare in a peer-to-peer streaming overlay given a fixed amount of server upload capacity. We show that peers' selfish behavio...
Streaming applications over Peer-To-Peer (P2P) systems have gained an enormous popularity. Success always implies increased concerns about security, protection, privacy and all the...
Gabriela Gheorghe, Renato Lo Cigno, Alberto Montre...
A rational and selfish environment may have an incentive to cheat the system it interacts with. Cheating the system amounts to reporting a stream of inputs that is different from ...
Since entities participating in P2P networks are usually autonomous and therefore free to decide on their level of participation, mechanisms to resolve conflicts between individu...