With the advancements in realtime ray tracing and new global illumination algorithms we are now able to render the most important illumination effects at interactive rates. One of...
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
This paper introduces a simple and robust progressive global illumination algorithm based on photon mapping. Progressive photon mapping is a multi-pass algorithm where the first p...
Toshiya Hachisuka, Shinji Ogaki, Henrik Wann Jense...
Directional Coherence Maps as proposed by Guo in '98 are a very efficient acceleration technique for ray tracing based global illumination renderers. It vastly reduces the nu...
Caustics are important visual phenomena, as well as challenging global illumination effects in computer graphics. Physically caustics can be interpreted from one of two perspectiv...