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» Real Time Skin Deformation with Bones Blending
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JVCA
2006
206views more  JVCA 2006»
13 years 5 months ago
Realistic human hand deformation
d Abstract) Jieun Lee, Seung-Hyun Yoon, and Myunng-Soo Kim Seoul National University, KOREA We present a new approach to realistic hand modeling and deformation with real-time per...
Jieun Lee, Seung-Hyun Yoon, Myung-Soo Kim
CGVR
2007
13 years 6 months ago
Simplified Muscle Dynamics for Appealing Real-Time Skin Deformation
- We propose significant simplifications in muscle modeling and simulation to facilitate real-time anatomical skin deformation for full-body articulated characters. The muscle shap...
Keng Siang Lee, Golam Ashraf
CADGRAPHICS
2011
99views more  CADGRAPHICS 2011»
12 years 5 months ago
Lattice-Based Skinning and Deformation for Real-Time Skeleton-Driven Animation
Cheng-Hao Chen, I-Chen Lin, Ming-Han Tsai, Pin-Hua...
TOG
2002
162views more  TOG 2002»
13 years 5 months ago
Interactive skeleton-driven dynamic deformations
This paper presents a framework for the skeleton-driven animation of elastically deformable characters. A character is embedded in a coarse volumetric control lattice, which provi...
Steve Capell, Seth Green, Brian Curless, Tom Ducha...
PG
2002
IEEE
13 years 10 months ago
A Simple Method for Modeling Wrinkles on Human Skin
Realism of rendered human skin can be strongly enhanced by taking into account skin wrinkles. However, modeling wrinkles is a difficult task, and considerable time and effort are ...
Yosuke Bando, Takaaki Kuratate, Tomoyuki Nishita