We describe a uniform technique for representing both sensory data and the attentional state of an agent using a subset of modal logic with indexicals. The resulting representatio...
The MPSG (Message-based Part State Graph) model has been developed for the execution portion of shop-floor controllers that operate in a distributed and hierarchical control envir...
Devinder Thapa, Jaeil Park, Gi-Nam Wang, Dongmin S...
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
Control systems are typically designed assuming an ideal behavior of the computing infrastructure where controllers execute. In practice, however, in highly loaded computing syste...
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...