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AGENTS
1997
Springer
13 years 9 months ago
Real-Time Control of Attention and Behavior in a Logical Framework
We describe a uniform technique for representing both sensory data and the attentional state of an agent using a subset of modal logic with indexicals. The resulting representatio...
Ian Horswill
CIMCA
2006
IEEE
13 years 11 months ago
Timed-MPSG: A Formal Model for Real-Time Shop Floor Controller
The MPSG (Message-based Part State Graph) model has been developed for the execution portion of shop-floor controllers that operate in a distributed and hierarchical control envir...
Devinder Thapa, Jaeil Park, Gi-Nam Wang, Dongmin S...
SI3D
1995
ACM
13 years 8 months ago
Behavioral Control for Real-Time Simulated Human Agents
A system for controlling the behaviors of an interactive human-like agent, and executing them in real-time, is presented. It relies on an underlying model of continuous behavior, ...
John P. Granieri, Welton Becket, Barry D. Reich, J...
RTCSA
2008
IEEE
13 years 11 months ago
A Framework for Designing Embedded Real-Time Controllers
Control systems are typically designed assuming an ideal behavior of the computing infrastructure where controllers execute. In practice, however, in highly loaded computing syste...
Yifan Wu, Enrico Bini, Giorgio C. Buttazzo
CA
1999
IEEE
13 years 9 months ago
A Behavioral Interface to Simulate Agent-Object Interactions in Real-Time
This paper shows a new approach to model and control interactive objects for simulations with virtual human agents when real time interactivity is essential. A general conceptuali...
Marcelo Kallmann, Daniel Thalmann