Sciweavers

670 search results - page 1 / 134
» Real-Time Crying Simulation
Sort
View
IVA
2009
Springer
13 years 11 months ago
Real-Time Crying Simulation
Wijnand van Tol, Arjan Egges
PAAMS
2010
Springer
13 years 3 months ago
A GPU-Based Multi-agent System for Real-Time Simulations
The huge number of cores existing in current Graphics Processor Units (GPUs) provides these devices with computing capabilities that can be exploited by distributed applications. I...
Guillermo Vigueras, Juan M. Orduña, Miguel ...
TOG
2002
130views more  TOG 2002»
13 years 4 months ago
DyRT: dynamic response textures for real time deformation simulation with graphics hardware
In this paper we describe how to simulate geometrically complex, interactive, physically-based, volumetric, dynamic deformation models with negligible main CPU costs. This is achi...
Doug L. James, Dinesh K. Pai
TPDS
1998
125views more  TPDS 1998»
13 years 4 months ago
An Efficient Dynamic Scheduling Algorithm For Multiprocessor Real-Time Systems
—Many time-critical applications require predictable performance and tasks in these applications have deadlines to be met. In this paper, we propose an efficient algorithm for no...
G. Manimaran, C. Siva Ram Murthy
CAINE
2010
13 years 2 months ago
Real-Time Emotional Speech Processing for Neurorobotics Applications
The ability for humans to understand and process the emotional content of speech is unsurpassed by simulated intelligent agents. Beyond the linguistic content of speech are the un...
Corey M. Thibeault, Oscar Sessions, Philip H. Good...