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» Real-Time Rendering and Manipulation of Large Terrains
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ICVGIP
2008
13 years 6 months ago
Real-Time Rendering and Manipulation of Large Terrains
Shiben Bhattacharjee, Suryakant Patidar, P. J. Nar...
VISUALIZATION
1995
IEEE
13 years 8 months ago
Virtual GIS: A Real-Time 3D Geographic Information System
Advances in computer graphics hardware and algorithms, visualization, and interactive techniques for analysis offer the components for a highly integrated, efficient real-time 3D ...
David Koller, Peter Lindstrom, William Ribarsky, L...
CGF
2008
188views more  CGF 2008»
13 years 4 months ago
Real-Time Rendering and Editing of Vector-based Terrains
We present a method to populate very large terrains with very detailed features such as roads, rivers, lakes and fields. These features can be interactively edited, and the landsc...
Eric Bruneton, Fabrice Neyret
DEM
2001
Springer
198views GIS» more  DEM 2001»
13 years 9 months ago
Modeling of Ecosystems as a Data Source for Real-Time Terrain Rendering
With the advances in rendering hardware, it is possible to render very complex scenes in real-time. In general, computers do not have enough memory to store all the necessary infor...
Johan Hammes
IJVR
2006
166views more  IJVR 2006»
13 years 4 months ago
Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...
Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou