Sciweavers

1797 search results - page 1 / 360
» Real-World Graphical User Interfaces
Sort
View
HUC
2000
Springer
13 years 8 months ago
Real-World Graphical User Interfaces
Although the age of information appliances is getting close, current remote control devices are too awkward, and we cannot control sophisticated equipments without using graphical ...
Toshiyuki Masui, Itiro Siio
ISWC
1999
IEEE
13 years 9 months ago
Situated Documentaries: Embedding Multimedia Presentations in the Real World
We describe an experimental wearable augmented reality system that enables users to experience hypermedia presentations that are integrated with the actual outdoor locations to wh...
Tobias Höllerer, John V. Pavlik, Steven Feine...
CHI
2008
ACM
14 years 5 months ago
The new face of procedural content: a real world approach
This paper describes a project that uses real-world computer-troubleshooting scenarios to test and expand upon the latest research and technical knowledge in the area of procedura...
Axel Roesler, Connie Douglass-Olberg, David Brunet...
IV
2009
IEEE
185views Visualization» more  IV 2009»
13 years 11 months ago
Real-World User Evaluations of a Visual and Interactive Web Search Interface
Although laboratory user studies are the most common method for validating the utility of information visualization systems, it may be difficult to determine if such studies accu...
Orland Hoeber, Daniel Schroeder, Michael Brooks
HRI
2011
ACM
12 years 8 months ago
A robotic game to evaluate interfaces used to show and teach visual objects to a robot in real world condition
In this paper, we present a real world user study of 4 interfaces designed to teach new visual objects to a social robot. This study was designed as a robotic game in order to mai...
Pierre Rouanet, Fabien Danieau, Pierre-Yves Oudeye...