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» Real-time control of individual agents for crowd simulation
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ROBOCUP
2007
Springer
140views Robotics» more  ROBOCUP 2007»
13 years 11 months ago
Tailored Real-Time Simulation for Teams of Humanoid Robots
Abstract. Developing and testing the key modules of autonomous humanoid soccer robots (e.g., for vision, localization, and behavior control) in software-in-the-loop (SIL) experimen...
Martin Friedmann, Karen Petersen, Oskar von Stryk
CGF
2004
82views more  CGF 2004»
13 years 5 months ago
Scalable Behaviors for Crowd Simulation
Crowd simulation for virtual environments offers many challenges centered on the trade-offs between rich behavior, control and computational cost. In this paper we present a new a...
Mankyu Sung, Michael Gleicher, Stephen Chenney
HCI
2007
13 years 6 months ago
A Distributed Framework for Scalable Large-Scale Crowd Simulation
Emerging applications in the area of Emergency Response and Disaster Management are increasingly demanding interactive capabilities to allow for the quick understanding of a critic...
Miguel Lozano, Pedro Morillo, Daniel Lewis, Dirk R...
IFM
2007
Springer
245views Formal Methods» more  IFM 2007»
13 years 11 months ago
Co-simulation of Distributed Embedded Real-Time Control Systems
Development of computerized embedded control systems is difficult because it brings together systems theory, electrical engineering and computer science. The engineering and analys...
Marcel Verhoef, Peter Visser, Jozef Hooman, Jan F....
IPPS
2010
IEEE
13 years 3 months ago
Performance improvements of real-time crowd simulations
The current challenge for crowd simulations is the design and development of a scalable system that is capable of simulating the individual behavior of millions of complex agents ...
Guillermo Vigueras, Juan M. Orduña, Miguel ...